Knacks

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Knack List

Category: Alignment

Moral Certainty
Whatever your alignment group buff is, this increases its effectiveness by 10%.
Stacks: 5
Point Cost: 100

Philosopher
This knack gives you the ability to assume a second moral code to go along with your first.
Stacks: 1
Point Cost: 500

Category: Bought With XP

A Change Is As Good As A Holiday
This knack can be bought as many times as you like, and each time it gives you a new rearange.
XP Cost: 2976870

Bounce Back
This knack can be bought as many times as you like, and each time the knack is purchased, it will heal your wounds.
XP Cost: 231481

Escape Artist
This knack can be bought as many times as you like, and each time it gives you a lucky escape.
XP Cost: 83333

Miracle Cure
This knack can be bought as many times as you like, and each time the knack is purchased, it will undo all of decrepitudes.
XP Cost: 643004

Respec
This knack can be bought as many times as you like, and each time the knack is purchased, it will undo all of your bought commands.
XP Cost: 643004

Retrophrenology
This knack can be bought as many times as you like, and each time the knack is purchased, it will undo all of your knacks.
XP Cost: 643004

Category: Crafting

Careful Reaper
The quality of any item that you gather is improved by one level for each stack you possess.
Stacks: 2
Point Cost: 100

Master Crafter
The quality of any item that you craft through whittling, stitching, fashioning, shaping, assembling, forging or constructing is improved by one level for each stack you possess.
Stacks: 2
Point Cost: 100

Valued Added
The quality of any item that you transform into a process component is improved by one level for each stack you possess.
Stacks: 2
Point Cost: 100

Category: Dps

Subtle
This knack reduces the threat you generate with DPS by 5% per stack.
Stacks: 5
Point Cost: 250

Category: Language

English Language
You are able to speak the English language to some degree.
Stacks: 3
Cost: ???

Category: Optimisation

Battering Ram
Each stack of this knack gives you a bonus to your breaching.
Stacks: 5
Point Cost: 100

Berserker
Each stack of this knack gives you a 2% bonus to damage you do.
Stacks: 5
Point Cost: 100

Bin Raker
Each stack of this knack increases your chance of finding useful scavenge by 20%.
Stacks: 5
Point Cost: 100

Carpe Diem
Each stack of this knack gives you a 2% bonus to earned XP.
Stacks: 5
Point Cost: 100

Suck The Marrow From Life
Requires Carpe Diem (5)
Each stack of this knack gives you a 2% bonus to earned XP.
Stacks: 5
Point Cost: 100

Dauntless Defender
Each stack of this knack decreases the cost of defence actions by 10%.
Stacks: 5
Point Cost: 250

Duck And Cover
Each stack of this knack gives you a 5% bonus to cover and concealment.
Stacks: 5
Point Cost: 100

Eidetic Memory
Your ability to memorise schematics, recipes and such is increased by 20% for each stack of this knack.
Stacks: 5
Point Cost: 100

Field Medic
Each stack of this knack increases the effectiveness of your bandaging by 5%.
Stacks: 5
Point Cost 50

Gifted
Each stack of this knack increases your pool of knack points by 10%.
Stacks: 5
Point Cost: 250

Gym Will Fix It
This knack increases the length of time an exercise buff is granted by 10% per stack.
Stacks: 5
Point Cost: 100

Handicapable
This knack allows you to bypass most of the restrictions on being blind.
Stacks: 1
Point Cost: 500

Handy With Choppers
This knack gives you a 5% bonus to damage you do with axes.
Stacks: 5
Point Cost: 100

Handy With Knives
This knack gives you a 5% bonus to damage you do with knives.
Stacks: 5
Point Cost: 100

Handy With Spears
This knack gives you a 5% bonus to damage you do with spears and spear-type weapons.
Stacks: 5
Point Cost: 100

Handy With Sticks
This knack gives you a 5% bonus to damage you do with clubs, staffs and hammers.
Stacks: 5
Point Cost: 100

Handy With Swords
This knack gives you a 5% bonus to damage you do with swords.
Stacks: 5
Point Cost: 100

Handyperson
Each stack of this knack gives you a 10% bonus to your barricading.
Stacks: 5
Point Cost: 100

Infravision
Each stack of this knack increases the amount of useful light in rooms by 5%.
Stacks: 5
Point Cost: 100

Literati
Each stack of this knack gives you a 20% bonus to the resolve you get from reading new books.
Stacks: 5
Point Cost: 50

Lucky
Things just work out more often than they should for you. Whenever you fail a skill check, there is a chance (1% per stack) that you get a second roll. If the second result is better than the first, you'll be given the most beneficial roll.
Stacks: 2
Point Cost: 100

Measure Once Cut Twice
If you create something that produces more than one item of output, with this knack you produce an extra item.
Stacks: 1
Point Cost: 100

Midas Touch
Each stack of this knack gives you an extra 20% in terms of money awards.
Stacks: 5
Point Cost: 100

People Person
Each stack of this knack gives you a 5% bonus to factional reputation gain.
Stacks: 5
Point Cost: 100

Polymath
Each stack of this knack increases your pool of command points by 10%.
Stacks: 5
Point Cost: 250

Psychoanalyst
Each stack of this knack increases the effectiveness of your counselling by 5%.
Stacks: 5
Point Cost: 50

Rapid Reload
This knack increases the speed you reload by 20% for each stack of the knack.
Stacks: 3
Point Cost: 100

Spice Weasel
Bam! Each stack of this knack increases the effect of any seasoning you apply by 10%.
Bam!
Stacks: 2
Point Cost: 25

Stalwart
Every stack of this knack gives you a 20% chance to avoid forced running away.
Stacks: 5
Point Cost: 100

Category: Skill

Bookwork
This knack gives you an extra free level, per stack, whenever you learn from a textbook.
Stacks: 2
Point Cost: 100

Captain Stabby
This knack gives you a bonus of 2% to your pierce and sharp skills for each stack you possess.
Stacks: 5
Point Cost: 100

Farmer Giles
This knack gives you a bonus of 1% to your butchering, harvesting, skinning, curing and tanning.
Stacks: 5
Point Cost: 100

Miner 49er
This knack gives you a bonus of 1% to your your mining, prospecting, smelting, and your ability to gather and survey metals generally.
Stacks: 5
Point Cost: 100

Nerd Chic
This knack gives you a bonus of 1% to your ability to work with and understand computers and phones, as well as science generally.
Stacks: 5
Point Cost: 100

Parkour
This knack gives you a bonus of 1% to your ability to your balance, evading, pursuing, climbing and leaping.
Stacks: 5
Point Cost: 100

Scoundrel
This knack gives you a bonus of 1% to your your stealthy manipulation, sneaking, theft, safe cracking and door picking.
Stacks: 5
Point Cost: 100

Category: Stats

Bright As A Button
This knack grants you an extra point of intelligence when is taken.
Stacks: 1
Point Cost: 500

Healthy As A Horse
This knack grants you an extra point of constitution when is taken.
Stacks: 1
Point Cost: 500

Nimble As A Cat
This knack grants you an extra point of dexterity when is taken.
Stacks: 1
Point Cost: 500

Strong As An Ox
This knack grants you an extra point of strength when is taken.
Stacks: 1
Point Cost: 500

Wise As A Sage
This knack grants you an extra point of wisdom when is taken.
Stacks: 1
Point Cost: 500

Category: Survival

Accomplished Backpacker
This knack increases your maximum burden by 4 kilograms per stack.
Stacks: 5
Point Cost: 100

Windbag
This knack increase your maximum number of second winds by one.
Stacks: 5
Point Cost: 100

Category: Tank

Hostile Manner
This knack increases the threat you generate with DPS by 5% per stack.
Stacks: 5
Point Cost: 250

Category: Wellbeing

Anti Polydipsia
This knack decreases the rate at which you get more thirsty by 2% per stack.
Stacks: 5
Point Cost: 100

Appetite Of A Sparrow
This knack increases the rate at which you get less hungry by 2% per stack.
Stacks: 5
Point Cost: 100

Bottomless Stomach
This knack increases your maximum hunger by 200 per stack.
Stacks: 5
Point Cost: 100

Who Ate All The Pies
Requires Bottomless Stomach (5)
This knack increases your maximum hunger wellbeing rating by 200 for each stack you possess.
Stacks: 5
Point Cost: 100

Caffeine For Blood
This knack decreases the rate at which you lose energy by 2% per stack.
Stacks: 5
Point Cost: 100

Camel Hump
Each stack of this knack incrases your max thirst by 200.
Stacks: 5
Point Cost: 100

Slake The Thirst
Requires Camel Hump (5)
Each stack of this knack incrases your max thirst by 200.
Stacks: 5
Point Cost: 100

Can Take A Beating
This knack increases your maximum stamina by 200 per stack.
Stacks: 5
Point Cost: 100

Olympic Athlete
Requires Can Take A Beating (5)
This knack increases your maximum stamina by 200 per stack.
Stacks: 5
Point Cost: 100

Energizer Bunny
This knack increases your maximum energy by 200 per stack.
Stacks: 5
Point Cost: 100

Peppy To A Fault
Requires Energizer Bunny (5)
Each stack of this knack increases your max energy by 200.
Stacks: 5
Point Cost: 100

Firm Of Purpose
This knack increases the rate at which your resolve increases by 2% per stack.
Stacks: 5
Point Cost: 100

Good Pair Of Lungs
This knack increases your maximum oxygen by 200 per stack.
Stacks: 5
Point Cost: 100

Underwater Breathing
Requires Underwater Breathing (5)
This knack increases your maximum oxygen wellbeing rating by 200 for each stack you possess.
Stacks: 5
Point Cost: 100

Hale And Hearty
Each stack of this knack incrases your max health by 200.
Stacks: 5
Point Cost: 100

Hard To Kill
Requires Hale And Hearty (5)
Each stack of this knack increases your max health by 200.
Stacks: 5
Point Cost: 100

Iron Backbone
This knack decreases the rate at which your resolve reduces by 2% per stack.
Stacks: 5
Point Cost: 100

Iron Lungs
This knack decreases the rate at which you lose oxygen by 2% per stack.
Stacks: 5
Point Cost: 100

Nerves Of Steel
This knack increases your maximum resolve by 200 per stack.
Stacks: 5
Point Cost: 100

Unwavering Purpose
Requires Nerves Of Steel (5)
This knack increases your maximum resolve by 200 per stack.
Stacks: 5
Point Cost: 100

No Refractory Period
This knack increases the rate at which your stamina increases by 2% per stack.
Stacks: 5
Point Cost: 100

Power Napper
This knack increase the rate at which you gain energy by 2% per stack.
Stacks: 5
Point Cost: 100

Real Life Stillsuit
This knack increases the rate at which your thirst improves by 2% per stack.
Stacks: 5
Point Cost: 100

Rope A Dope
This knack decreases the rate at which you lose stamina by 2% per stack.
Stacks: 5
Point Cost: 100

Slow Metabolism
This knack decreases the rate at which you get more hungry by 2% per stack.
Stacks: 5
Point Cost: 100

Tis But A Flesh Wound
This knack increases the rate at which your health increases by 2% per stack.
Stacks: 5
Point Cost: 100

Tough As Nails
This knack decreases the rate at which your health reduces by 2% per stack.
Stacks: 5
Point Cost: 100

Category: Prestige Knacks

Karmic Dexterity
This knack grants you an extra point of dexterity.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000

Karmic Intelligence
This knack grants you an extra point of intelligence.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000

Karmic Strength
This knack grants you an extra point of strength.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000

Karmic Wisdom
This knack grants you an extra point of dexterity.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000