Knacks
Contents
Knack List
Category: Alignment
Moral Certainty
Whatever your alignment group buff is, this increases its effectiveness by 10%.
Stacks: 5
Point Cost: 100
Philosopher
This knack gives you the ability to assume a second moral code to go along with your first.
Stacks: 1
Point Cost: 500
Category: Bought With XP
A Change Is As Good As A Holiday
This knack can be bought as many times as you like, and each time it gives you a new rearange.
XP Cost: 2976870
Bounce Back
This knack can be bought as many times as you like, and each time the knack is purchased, it will heal your wounds.
XP Cost: 231481
Escape Artist
This knack can be bought as many times as you like, and each time it gives you a lucky escape.
XP Cost: 83333
Miracle Cure
This knack can be bought as many times as you like, and each time the knack is purchased, it will undo all of decrepitudes.
XP Cost: 643004
Respec
This knack can be bought as many times as you like, and each time the knack is purchased, it will undo all of your bought commands.
XP Cost: 643004
Retrophrenology
This knack can be bought as many times as you like, and each time the knack is purchased, it will undo all of your knacks.
XP Cost: 643004
Category: Crafting
Careful Reaper
The quality of any item that you gather is improved by one level for each stack you possess.
Stacks: 2
Point Cost: 100
Master Crafter
The quality of any item that you craft through whittling, stitching, fashioning, shaping, assembling, forging or constructing is improved by one level for each stack you possess.
Stacks: 2
Point Cost: 100
Valued Added
The quality of any item that you transform into a process component is improved by one level for each stack you possess.
Stacks: 2
Point Cost: 100
Category: Dps
Subtle
This knack reduces the threat you generate with DPS by 5% per stack.
Stacks: 5
Point Cost: 250
Category: Language
English Language
You are able to speak the English language to some degree.
Stacks: 3
Cost: ???
Category: Optimisation
Battering Ram
Each stack of this knack gives you a bonus to your breaching.
Stacks: 5
Point Cost: 100
Berserker
Each stack of this knack gives you a 2% bonus to damage you do.
Stacks: 5
Point Cost: 100
Bin Raker
Each stack of this knack increases your chance of finding useful scavenge by 20%.
Stacks: 5
Point Cost: 100
Carpe Diem
Each stack of this knack gives you a 2% bonus to earned XP.
Stacks: 5
Point Cost: 100
Suck The Marrow From Life
Requires Carpe Diem (5)
Each stack of this knack gives you a 2% bonus to earned XP.
Stacks: 5
Point Cost: 100
Dauntless Defender
Each stack of this knack decreases the cost of defence actions by 10%.
Stacks: 5
Point Cost: 250
Duck And Cover
Each stack of this knack gives you a 5% bonus to cover and concealment.
Stacks: 5
Point Cost: 100
Eidetic Memory
Your ability to memorise schematics, recipes and such is increased by 20% for each stack of this knack.
Stacks: 5
Point Cost: 100
Field Medic
Each stack of this knack increases the effectiveness of your bandaging by 5%.
Stacks: 5
Point Cost 50
Gifted
Each stack of this knack increases your pool of knack points by 10%.
Stacks: 5
Point Cost: 250
Gym Will Fix It
This knack increases the length of time an exercise buff is granted by 10% per stack.
Stacks: 5
Point Cost: 100
Handicapable
This knack allows you to bypass most of the restrictions on being blind.
Stacks: 1
Point Cost: 500
Handy With Choppers
This knack gives you a 5% bonus to damage you do with axes.
Stacks: 5
Point Cost: 100
Handy With Knives
This knack gives you a 5% bonus to damage you do with knives.
Stacks: 5
Point Cost: 100
Handy With Spears
This knack gives you a 5% bonus to damage you do with spears and spear-type weapons.
Stacks: 5
Point Cost: 100
Handy With Sticks
This knack gives you a 5% bonus to damage you do with clubs, staffs and hammers.
Stacks: 5
Point Cost: 100
Handy With Swords
This knack gives you a 5% bonus to damage you do with swords.
Stacks: 5
Point Cost: 100
Handyperson
Each stack of this knack gives you a 10% bonus to your barricading.
Stacks: 5
Point Cost: 100
Infravision
Each stack of this knack increases the amount of useful light in rooms by 5%.
Stacks: 5
Point Cost: 100
Literati
Each stack of this knack gives you a 20% bonus to the resolve you get from reading new books.
Stacks: 5
Point Cost: 50
Lucky
Things just work out more often than they should for you. Whenever you fail a skill check, there is a chance (1% per stack) that you get a second roll. If the second result is better than the first, you'll be given the most beneficial roll.
Stacks: 2
Point Cost: 100
Measure Once Cut Twice
If you create something that produces more than one item of output, with this knack you produce an extra item.
Stacks: 1
Point Cost: 100
Midas Touch
Each stack of this knack gives you an extra 20% in terms of money awards.
Stacks: 5
Point Cost: 100
People Person
Each stack of this knack gives you a 5% bonus to factional reputation gain.
Stacks: 5
Point Cost: 100
Polymath
Each stack of this knack increases your pool of command points by 10%.
Stacks: 5
Point Cost: 250
Psychoanalyst
Each stack of this knack increases the effectiveness of your counselling by 5%.
Stacks: 5
Point Cost: 50
Rapid Reload
This knack increases the speed you reload by 20% for each stack of the knack.
Stacks: 3
Point Cost: 100
Spice Weasel
Bam! Each stack of this knack increases the effect of any seasoning you apply by 10%.
Bam!
Stacks: 2
Point Cost: 25
Stalwart
Every stack of this knack gives you a 20% chance to avoid forced running away.
Stacks: 5
Point Cost: 100
Category: Skill
Bookwork
This knack gives you an extra free level, per stack, whenever you learn from a textbook.
Stacks: 2
Point Cost: 100
Captain Stabby
This knack gives you a bonus of 2% to your pierce and sharp skills for each stack you possess.
Stacks: 5
Point Cost: 100
Farmer Giles
This knack gives you a bonus of 1% to your butchering, harvesting, skinning, curing and tanning.
Stacks: 5
Point Cost: 100
Miner 49er
This knack gives you a bonus of 1% to your your mining, prospecting, smelting, and your ability to gather and survey metals generally.
Stacks: 5
Point Cost: 100
Nerd Chic
This knack gives you a bonus of 1% to your ability to work with and understand computers and phones, as well as science generally.
Stacks: 5
Point Cost: 100
Parkour
This knack gives you a bonus of 1% to your ability to your balance, evading, pursuing, climbing and leaping.
Stacks: 5
Point Cost: 100
Scoundrel
This knack gives you a bonus of 1% to your your stealthy manipulation, sneaking, theft, safe cracking and door picking.
Stacks: 5
Point Cost: 100
Category: Stats
Bright As A Button
This knack grants you an extra point of intelligence when is taken.
Stacks: 1
Point Cost: 500
Healthy As A Horse
This knack grants you an extra point of constitution when is taken.
Stacks: 1
Point Cost: 500
Nimble As A Cat
This knack grants you an extra point of dexterity when is taken.
Stacks: 1
Point Cost: 500
Strong As An Ox
This knack grants you an extra point of strength when is taken.
Stacks: 1
Point Cost: 500
Wise As A Sage
This knack grants you an extra point of wisdom when is taken.
Stacks: 1
Point Cost: 500
Category: Survival
Accomplished Backpacker
This knack increases your maximum burden by 4 kilograms per stack.
Stacks: 5
Point Cost: 100
Windbag
This knack increase your maximum number of second winds by one.
Stacks: 5
Point Cost: 100
Category: Tank
Hostile Manner
This knack increases the threat you generate with DPS by 5% per stack.
Stacks: 5
Point Cost: 250
Category: Wellbeing
Anti Polydipsia
This knack decreases the rate at which you get more thirsty by 2% per stack.
Stacks: 5
Point Cost: 100
Appetite Of A Sparrow
This knack increases the rate at which you get less hungry by 2% per stack.
Stacks: 5
Point Cost: 100
Bottomless Stomach
This knack increases your maximum hunger by 200 per stack.
Stacks: 5
Point Cost: 100
Who Ate All The Pies
Requires Bottomless Stomach (5)
This knack increases your maximum hunger wellbeing rating by 200 for each stack you possess.
Stacks: 5
Point Cost: 100
Caffeine For Blood
This knack decreases the rate at which you lose energy by 2% per stack.
Stacks: 5
Point Cost: 100
Camel Hump
Each stack of this knack incrases your max thirst by 200.
Stacks: 5
Point Cost: 100
Slake The Thirst
Requires Camel Hump (5)
Each stack of this knack incrases your max thirst by 200.
Stacks: 5
Point Cost: 100
Can Take A Beating
This knack increases your maximum stamina by 200 per stack.
Stacks: 5
Point Cost: 100
Olympic Athlete
Requires Can Take A Beating (5)
This knack increases your maximum stamina by 200 per stack.
Stacks: 5
Point Cost: 100
Energizer Bunny
This knack increases your maximum energy by 200 per stack.
Stacks: 5
Point Cost: 100
Peppy To A Fault
Requires Energizer Bunny (5)
Each stack of this knack increases your max energy by 200.
Stacks: 5
Point Cost: 100
Firm Of Purpose
This knack increases the rate at which your resolve increases by 2% per stack.
Stacks: 5
Point Cost: 100
Good Pair Of Lungs
This knack increases your maximum oxygen by 200 per stack.
Stacks: 5
Point Cost: 100
Underwater Breathing
Requires Underwater Breathing (5)
This knack increases your maximum oxygen wellbeing rating by 200 for each stack you possess.
Stacks: 5
Point Cost: 100
Hale And Hearty
Each stack of this knack incrases your max health by 200.
Stacks: 5
Point Cost: 100
Hard To Kill
Requires Hale And Hearty (5)
Each stack of this knack increases your max health by 200.
Stacks: 5
Point Cost: 100
Iron Backbone
This knack decreases the rate at which your resolve reduces by 2% per stack.
Stacks: 5
Point Cost: 100
Iron Lungs
This knack decreases the rate at which you lose oxygen by 2% per stack.
Stacks: 5
Point Cost: 100
Nerves Of Steel
This knack increases your maximum resolve by 200 per stack.
Stacks: 5
Point Cost: 100
Unwavering Purpose
Requires Nerves Of Steel (5)
This knack increases your maximum resolve by 200 per stack.
Stacks: 5
Point Cost: 100
No Refractory Period
This knack increases the rate at which your stamina increases by 2% per stack.
Stacks: 5
Point Cost: 100
Power Napper
This knack increase the rate at which you gain energy by 2% per stack.
Stacks: 5
Point Cost: 100
Real Life Stillsuit
This knack increases the rate at which your thirst improves by 2% per stack.
Stacks: 5
Point Cost: 100
Rope A Dope
This knack decreases the rate at which you lose stamina by 2% per stack.
Stacks: 5
Point Cost: 100
Slow Metabolism
This knack decreases the rate at which you get more hungry by 2% per stack.
Stacks: 5
Point Cost: 100
Tis But A Flesh Wound
This knack increases the rate at which your health increases by 2% per stack.
Stacks: 5
Point Cost: 100
Tough As Nails
This knack decreases the rate at which your health reduces by 2% per stack.
Stacks: 5
Point Cost: 100
Category: Prestige Knacks
Karmic Dexterity
This knack grants you an extra point of dexterity.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000
Karmic Intelligence
This knack grants you an extra point of intelligence.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000
Karmic Strength
This knack grants you an extra point of strength.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000
Karmic Wisdom
This knack grants you an extra point of dexterity.
Stacks: 1
Point Cost: 100
Prestige Cost: 250000