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The pin command is a melee command that attempts to pin a prone opponent to the ground. While you are pinning an opponent, both you and your target are prone. Your target cannot move or remove themselves from being prone until you either 'unpin' them, or they 'struggle' free. You can be pinned by multiple opponents (each one making it harder to struggle free), but can only pin one yourself. You cannot pin an opponent who is currently pinning another.


pin [at] <target>
Wrestle the indicated <target>.


Command Cost

100 command points.


10 seconds.