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  • 17:24, 20 August 2013 (diff | hist) . . (+18). . m The Great Zombie Purge of 2013(Added page to the Logs category)
  • 17:22, 20 August 2013 (diff | hist) . . (+15). . Main Page
  • 16:41, 20 August 2013 (diff | hist) . . (+82). . Epitaph History
  • 16:39, 20 August 2013 (diff | hist) . . (+204). . Epitaph History
  • 16:15, 20 August 2013 (diff | hist) . . (+12). . The Great Zombie Purge of 2013
  • 16:14, 20 August 2013 (diff | hist) . . (+443,588). . N The Great Zombie Purge of 2013(Created page with "Once, in the dead of night, a group of brave survivors from the Winchester decided they had had enough of the 39-zombie-strong horde that plagued Heron Street. They banded tog...")
  • 17:52, 19 August 2013 (diff | hist) . . (+717). . N Spray(Created page with "The spray command is a ranged command, and makes use of the rapid fire capabilities of your weapon (if any) to fire bullets at multiple opponents. ==Syntax== :'''spray <weapo...") (current)
  • 17:50, 19 August 2013 (diff | hist) . . (+645). . N Snipe(Created page with "Snipe is a ranged command that aims a single, powerful blow at an opponent. ==Syntax== :'''snipe <weapon> at <target>''' :''Snipe at the indicated'' <target>''.'' :'''snipe ...") (current)
  • 17:42, 19 August 2013 (diff | hist) . . (+407). . N Smash(Created page with "Smash is a melee command requiring a blunt weapon. With it, you attempt to launch a powerful, damaging blow at an opponent. ==Syntax== :'''smash [at] <target> with <weapon>'...") (current)
  • 17:41, 19 August 2013 (diff | hist) . . (+407). . N Slash(Created page with "Slash is a melee command requiring a sharp weapon. With it, you attempt to launch a powerful, damaging blow at an opponent. ==Syntax== :'''slash [at] <target> with <weapon>'...") (current)
  • 17:40, 19 August 2013 (diff | hist) . . (+422). . N Slam(Created page with "Slam is a melee command requiring a shield. When used, it will cause you to attempt a slam with your shield against an opponent. ==Syntax== :'''slam [at] <target> with <weap...") (current)
  • 17:38, 19 August 2013 (diff | hist) . . (+391). . N Shove(Created page with "A combat movement command. Shoving someone pushes them away from you, moving you out of melee. You cannot shove them unless you are already in melee range with them. ==Synt...") (current)
  • 17:36, 19 August 2013 (diff | hist) . . (+619). . N Reload(Created page with "The reload command permits you to reload your ranged weapon provided you have appropriate ammunition to hand. ==Syntax== :'''reload <weapon> with <amount> <ammo type>''' :''R...") (current)
  • 17:33, 19 August 2013 (diff | hist) . . (+713). . N Rapidfire(Created page with "The rapidfire command permits you to fire several shots from a ranged weapon at the same target. ==Syntax== :'''rapidfire <weapon> at <target>''' :''Rapidfire at the indicate...") (current)
  • 17:31, 19 August 2013 (diff | hist) . . (+781). . N Quickdraw(Created page with "Quickdraw is a ranged command. It permits you to draw and fire a one handed ranged weapon (or two one handed ranged weapons) in one fluid motion. ==Syntax== :'''quickdraw <w...") (current)
  • 17:29, 19 August 2013 (diff | hist) . . (+243). . N Punch(Created page with "Punch is an unarmed command and permit you to punch an opponent. ==Syntax== :'''punch [at] <target>''' :''Punch the indicated'' <target>. ==Requires== 25 levels of combat.ta...") (current)
  • 17:27, 19 August 2013 (diff | hist) . . (+621). . N Pin(Created page with "The pin command is a melee command that attempts to pin a prone opponent to the ground. While you are pinning an opponent, both you and your target are prone. Your target ca...") (current)
  • 17:26, 19 August 2013 (diff | hist) . . (+335). . N Lowblow(Created page with "Lowblow permits you to attempt to deliver a swift kick to your opponent's crotch, doing damage and knocking them prone. It can only be performed from a prone position. ==Syn...") (current)
  • 17:24, 19 August 2013 (diff | hist) . . (+765). . N Kneecap(Created page with "Kneecap is a ranged command. Using this command attempts to shoot the target in the knee, causing them to fall prone. ==Syntax== :'''kneecap <weapon> at <target>''' :''Kneec...") (current)
  • 17:22, 19 August 2013 (diff | hist) . . (+336). . N Kick(Created page with "Kick is an unarmed command and permit you to kick an opponent. Preparing an attack is governed by combat.tactics.unarmed and successfully launching an attack is based on comb...") (current)
  • 17:20, 19 August 2013 (diff | hist) . . (+514). . N Impale(Created page with "Impale is a melee command requiring a two-handed pierce weapon. With it, you attempt to launch an extremely powerful, damaging blow at an opponent. This command can only be ...") (current)
  • 17:17, 19 August 2013 (diff | hist) . . (+498). . N Gut(Created page with "Gut is a melee command requiring a two-handed sharp weapon. With it, you attempt to launch an extremely powerful, damaging blow at an opponent. This command can only be used...") (current)
  • 17:14, 19 August 2013 (diff | hist) . . (+931). . N Guard(Created page with "The 'guard' command permits you to express your intention to guard a particular exit from particular groups of people. The default syntax is 'all', which means you attempt to...") (current)
  • 17:11, 19 August 2013 (diff | hist) . . (+340). . N Footgrab(Created page with "The footgrab command allows you to make an attempt to grab an opponent's foot, knocking them off balance or to the ground. It can only be performed from a prone position. ==...")
  • 17:10, 19 August 2013 (diff | hist) . . (+444). . N Flurry(Created page with "Flurry is a melee command that attempts to launch several blows at a single foe. This command can only be used in an offensive stance. ==Syntax== :'''flurry [at] <target> wi...") (current)
  • 17:08, 19 August 2013 (diff | hist) . . (+869). . N Execute(Created page with "The execute command is a melee command that requires a ranged weapon. The user attempts to deliver a coup de grace to a prone opponent. Both you and your opponent must be in...") (current)
  • 17:05, 19 August 2013 (diff | hist) . . (+845). . N Doubletap(Created page with "Sometimes a single shot isn't enough, and full automatic fire is too much. Doubletap allows you to fire (from a suitable weapon) two shots in quick succession at the same opp...") (current)
  • 17:01, 19 August 2013 (diff | hist) . . (+426). . N Disarm(Created page with "The disarm command is a melee command that attempts to disarm your opponent of their current weapon for a short time. ==Syntax== :'''disarm [at] <target> with <weapon>''' :''...") (current)
  • 17:00, 19 August 2013 (diff | hist) . . (+507). . N Crush(Created page with "Crush is a melee command requiring a two-handed blunt weapon. With it, you attempt to launch an extremely powerful, damaging blow at an opponent. This command can only be us...") (current)
  • 17:29, 18 August 2013 (diff | hist) . . (+602). . N Coldcock(Created page with "The coldcock is a combat command that allows you to attempt to knock an opponent unconscious. Be warned, it is a damaging command and if all you want is a non-lethal takedown...") (current)
  • 17:28, 18 August 2013 (diff | hist) . . (+405). . N Cleave(Created page with "The cleave command is a melee command that attempts to strike multiple opponents with one mighty strike. ==Syntax== :'''cleave [at] <target> with <weapon>''' :''Cleave the in...") (current)
  • 17:26, 18 August 2013 (diff | hist) . . (+516). . N Cheapshot(Created page with "The 'cheapshot' command permits you to launch a damaging attack from the sidelines. The focus of your cheapshot must be in melee combat, and also distracted by melee combat w...") (current)
  • 17:25, 18 August 2013 (diff | hist) . . (+373). . N Charge(Created page with "A combat movement command. Charging someone moves you into the scrum. You cannot charge someone if you are already in the scrum or grappling them. ==Syntax== :'''charge <ta...")
  • 17:24, 18 August 2013 (diff | hist) . . (+391). . N Aim(Created page with "The 'aim' command permits you to signal your intention to shoot a target, and this will give you a bonus to your shooting provided your next ranged attack is at that selected ...") (current)
  • 17:22, 18 August 2013 (diff | hist) . . (-340). . m Fire(Minor alterations to bring the page into line with the layout of the other command pages.) (current)
  • 17:17, 18 August 2013 (diff | hist) . . (+104). . N Refine(Created page with "''No help file yet?'' ==Syntax== :'''refine''' ==Requires== ==Command Cost== ==Cooldown== ==Notes==") (current)
  • 17:16, 18 August 2013 (diff | hist) . . (+101). . N Mix(Created page with "''No help file yet?'' ==Syntax== :'''mix''' ==Requires== ==Command Cost== ==Cooldown== ==Notes==")
  • 17:16, 18 August 2013 (diff | hist) . . (+280). . N Fry(Created page with "The fry command is a food preparation command - you can use it to turn raw food components into fried versions of themselves. Frying an onion will provide you with fried onion...")
  • 17:15, 18 August 2013 (diff | hist) . . (+278). . N Chop(Created page with "The chop command is a food preparation command - you can use it to turn raw food components into chopped versions of themselves. Chopping an onion will provide you with fried...") (current)
  • 17:15, 18 August 2013 (diff | hist) . . (+111). . N Boil(Created page with "''No help file yet?'' ==Syntax== :'''boil <target>''' ==Requires== ==Command Cost== ==Cooldown== ==Notes==")
  • 17:14, 18 August 2013 (diff | hist) . . (+9). . m Bake
  • 17:14, 18 August 2013 (diff | hist) . . (+102). . N Bake(Created page with "''No help file yet?'' ==Syntax== :'''bake''' ==Requires== ==Command Cost== ==Cooldown== ==Notes==")
  • 17:11, 18 August 2013 (diff | hist) . . (+849). . N Appraise(Created page with "The appraise command is a way for you to get an 'at a glance' overview of worth (as defined by yourself). You can use it to (if you pass the skill check) filter objects down ...")
  • 17:08, 18 August 2013 (diff | hist) . . (+279). . N Value(Created page with "Examines an item and gives a guesstimate of its value. The difficulty of the command is based on the number and types of materials. ==Syntax== :'''value <target>''' :''Attem...") (current)
  • 17:07, 18 August 2013 (diff | hist) . . (+644). . N Track(Created page with "The track command allows you to take a read of your environment and determine who has recently been through, and in what direction they went. You can track specific targets b...") (current)
  • 17:04, 18 August 2013 (diff | hist) . . (+494). . N Tame(Created page with "If you can keep it in the room long enough to pay attention, this command will permit you to use a suitable object (such as a pet whistle, or a leash) to tame an animal so tha...")
  • 17:03, 18 August 2013 (diff | hist) . . (+456). . N Repair(Created page with "Attempts to restore a damaged item. Items for repair fall into one of two categories - simple objects, which can be repaired using raw materials, and complex objects which re...")
  • 17:01, 18 August 2013 (diff | hist) . . (+591). . N Probe(Created page with "Examines an object to determine the difficulty of disarming/unlocking it. If successful, it will also give you a bonus to your attempts to pick or crack or deactivate it. ==...") (current)
  • 16:59, 18 August 2013 (diff | hist) . . (+547). . N Preparation(Created page with "Cooldown management is an important skill on Epitaph, but sometimes you just need access to a command on cooldown and you can't wait. The preparation command will allow you t...") (current)
  • 16:57, 18 August 2013 (diff | hist) . . (+582). . N Pick(Created page with "Attempts to open a lock without using a key. ==Syntax== :'''pick <direction> lock''' :''Pick a lock in a particular'' <direction> ''with the first valid tool in your inventor...") (current)

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