Open Early! Open Often!

By drakkos

New MUDs take a long, long time to open. Three or four year development cycles are not uncommon, and the vast majority never make it to a state where they are both new and playable. Those that open quickly are most often reskinned versions of existing bases using nothing more than stock areas. Those that…

Expectation Management

By drakkos

We are getting very close to the time when Epitaph enters its closed beta phase. It’s very exciting! We’ve got a lot of really cool things to play about with – a pretty substantial city full of things to scavenge and kill, along with a whole pile of neat game systems. Some of these are…