Immersion And The User Interface

By drakkos

Today, the topic of my sermon is ‘Immersion and the Interface’. I stray away from the topic of MUDs quite a bit to start with, but bear with me – there’s a point. For a little background context, I’m an accessibility researcher in real life. I came to my doctoral work relatively late in my…

Warning: Contents May Be Hot

By drakkos

Today, I am going to talk about a specific, relatively trivial thing that came up recently on the DW creator boards. In the interests of ensuring that I don’t breach the creator confidentiality rules that I suppose I am still bound by, I will change the details so that nobody can be sure of the…

Epitaph 2.0

By drakkos

We’re not yet ready to launch Epitaph 1.0, but we get closer every day. We’re so close at this point that I think it’s worth talking about where we’re going to invest our effort once we’ve opened the doors to anyone and everyone. There is always a danger in publishing a ‘grand plan’, because life…

Character Customization

By drakkos

I have always felt it’s important that people get to make their characters their own, and that they should feel that their characters are becoming more powerful as time goes by. I used to play Warcraft a lot, but I was always dissatisfied by the end-game – not just because it was so shallow (get…