Some Reflections On Our Open Alpha

By drakkos

So, testing has been going on for over a week now, and I’m still tremendously happy with the quality of feedback coming out of the process. Systems have been refactored, numbers have been moved about, and some mechanics have been entirely removed as a result of seeing just how they played out. More than that,…

A Tour Of Epitaph, Part One – Clans

By drakkos

Epitaph has been in open testing for a few days now (drakkos.co.uk:6789, come check us out!), and while I haven’t had a lot of time to fix up reports so far, I am pleased with how much useful feedback is coming out of it. I’m also pleased that the MUD didn’t collapse in a flame…

Open Alpha Testing

By drakkos

A very short post here to say we are now officially open for alpha testing. See http://drakkos.co.uk/help/concepts/player/open_alpha.html for details. drakkos.co.uk:6789 – try the fish!

An Important Announcement!

By drakkos

So, deciding that I would tinker forever if I didn’t have a deadline for opening, I have got one – Friday 16th, March 2012 is when we officially open for anyone and everyone who wants to come have a look around. It’ll be labelled as our ‘open alpha’, but whether or not it’ll be followed…

Instances And Storytelling

By drakkos

We have an instancing architecture on Epitaph – it means that we can mark off any arbitrary series of rooms as being an instance, and give players and groups their own fresh copy of these rooms whenever we like. Many of you will be familiar with this concept from various MMOs, but it’s something that…