Rolling The Hard Six

By drakkos

Today’s blog post is on the roll of the dice and how important it is in creating a compelling gameplay experience. I think this is becoming a somewhat heretical viewpoint as time goes by, but for me there are few things that trigger the pleasure centres of my brain more effectively than an outcome that…

Contents Are Extremely Hot

By drakkos

This is one of those highly ranty posts based on something that happened on Discworld. Those looking for insight or interest rather than simply distilled rage should perhaps come back next week. Seriously, off you go. Go on, get out of here. You have to go, or else they’ll kill you. Please, just go. GO!…

Computer Games Journal

By drakkos

My apologies for the lack of posting, for all of you who care – busy busy busy. However, to tide you over, can I recommend you check out http://www.computergamesjournal.com/ – volume one, edition one, where you will find my paper ‘Inaccessible through oversight: the need for inclusive game design‘ has just been published. It’s not…