Merry Christmas, 2017

By drakkos

I promise to be better at doing things here in 2017, but in the meantime to show I haven’t forgotten the tradition… (To the tune of Happy Xmas by John Lennon)   So this is…

Meeple Like Us birthday

By drakkos

Hi all! Meeple LIke Us just hit its first birthday!  I’m celebrating with a $50 Amazon giveaway, and I wanted to make sure you guys had a chance to get in on it too.  You can…

Patch 1.2.12

By drakkos

Sup y’all. Patch 1.2.12 has been dropped on the live server.  As usual, I’ll keep an eye on it to make sure things aren’t runtiming all over the place. Regards, Drakkos.

Patch 1.2.12

By drakkos

Oh God this is so much later than I planned and it is so much less than I had hoped.   I promise[1] that it won’t take so long to put out a patch every…

Tumbleweed Rolls

By drakkos

Sup y’all! So, it’s been a while since the last patch, and even longer since I last posted here.  Both of those things are on the forefront of my mind at the moment.   It’s…

Merry Christmas!

By drakkos

Merry Christmas everyone! As is now traditional, here is this year’s Epitaph themed Christmas song.  This one is to the tune of ‘A Winter’s Tale’ by David Essex.  I know it’s not strictly speaking a…

A new logo?

By drakkos

Sup y’all I’m planning to redo the web presence for Epitaph soon(ish), because a) I’m the only person in the world that likes the theme, and b) pretty much just  a again.  With that in mind,…

Patch 1.2.11

By drakkos

It’s a familiar story – the new semester begins at work, and my productivity here nose-dives for a bit.  That’s on top of the existing nose-dive its taken as a result of my Meeple Like…

Patch 1.2.10

By drakkos

Just a small one I’m afraid – a few bug-fixes but nothing very exciting.  I’d planned to use this weekend to bulk it out, but I’ve come down with an unpleasant cold and it’s like…

New Epitaph Relevant Paper!

By drakkos

Sup y’all Just a quick note that I had a paper published today that is relevant to Epitaph.  It’s about hobbyist game development (like we do here) in a multi-developer environment (like this), and the…