A story for Christmas

By Hugo

But not a Christmas story! I wrote several Epitaph short stories and I thought I would share one for Christmas this year. I’m interested in a lot of the story aspects of the game and game stories in general, so here is a bit of something. Merry Christmas! _____________________________________________________________________________ ‘God grant me the serenity to…

A Grim Fandango

By Hugo

An EPIC tale of CRIME and CORRUPTION in the LAND OF THE DEAD. I will never forget that tagline on my boxed version of Grim Fandango[1] back in early 1999. I was first exposed to this strange, noir-like world on a demo disc from a gaming magazine whose name I cannot remember. Back then I…

Expanding the Mold

By Hugo

**UPDATE** Ok, so imaginary-realities actually released a new issue. I was sure they weren’t going to, and because of that the article they have is a bit out of date. Oh well. Both articles are available online. Here’s a link to the imaginary-realities one, if you’re interested.** This is an article I originally wrote for…

A reshuffling of plans

By Hugo

Hi folks. In the last blog post I spoke about some of the future plans for area content. I’d like to announce that some of those plans have been reshuffled a bit. It’s not that any of the plans have been cancelled, it’s just that some other things have popped up that are deemed to…

Hillman’s County: Episode 1 – Silent Hollow

By Hugo

This a quick post about some of the new areas we’re working on, along with the new area that will be arriving with the next patch[1] (Drakkos has more details in his blog post about when this will happen). The first of our area expansions is a project known as Hillman’s County[2], which will arrive…

Halloween

By Hugo

Here’s a little poem by Jack Prelutsky for Halloween night. The Headless Horseman rides tonight Through stark and starless skies, Shattering the silence with His otherworldly cries. He races through the darkness On his alabaster steed, The Headless Horseman rides tonight, Wherever the fates would lead. And he rides upon the wind tonight, He rides…

Narratives: Part 2

By Hugo

Hi folks, So it’s been two months now since our release and it’s been a lot of fun. I think Epitaph is definitely sailing ahead into new horizons and damn it feels good to have people on board. I have already made one post on Narratives, but because it’s one of my main projects at…

Epitaph Release and our Community

By Hugo

So, where are we? We are post-release now and our current patch number is 1.0.4. Phew. What a week and a half this has been. It’s been both exciting and draining. Exciting to see players actually experiencing our content, and draining because, well, things break. Unexpectedly. I think everything is shaping up nicely now though.…

On Dungeons, Instances and Narratives.

By Hugo

One of the biggest affairs with text-based games, at least for me, is the ability to weave a story into game mechanics. Well surely this is something that can be done in any gaming medium, but in text it can be done with a great deal more influence. In some ways, we are really in…

Why is Hugo here?

By Hugo

This post is in response to Drakkos’ post Why We’re Here Where is Hugo? Hugo’s here? Who goes there? I want to speak a little about why I’m here as a developer for Epitaph Online, and why I think MUDs as a gaming medium still have potential even after all these years. I keep track…